Wednesday 28 May 2008

Run and slip

Animation test of steve running and slipping. It is still very rough, the pacing needs working on. He doesn't fall quick enough, needs a general rework.

Tuesday 20 May 2008

Monster Crawl Cycle

Created a crawl cycle for the monster. He will be on all four in scenes of the film especially in the chase sequence. I think it moves quite convincing.

Sunday 18 May 2008

Steve walk cycle

This the cycle we will be using for the scene when Steve walks through the alleyway. I tried to make it as comical as possible. he looks left and right at the different graffiti on the wall.

Saturday 17 May 2008

Monster walk cycle

finished walk cycle for the monster. I've paid special attention to the hands, I want them to look really heavy and weight the monster down as he is walking

Tuesday 13 May 2008

Animating Myself

I've decided to take over the rest of the animtion myself, which is bad idea but i want to keep consistency in the animation. Ben and Mutila's animation are not quite up to the standard i wanted for the film.

Here is a sample of Mutila's animation

Camera angle

I've tested camera angles for the chase sequence of the film and i've settle on this one. This shot will allow us to se both steve and the monster in the same shot.

walking into the alleyway

Animation test using the walk cycle i created for Steve.

Sunday 11 May 2008

second scene

The second scene from the front. am gonna keep with this angle as we need to see the emotions in his face.

Saturday 10 May 2008

Sound Guy (better late than never)

We finally have somone to work on the sound. Emmet who is a 3rd year on sound engineering course at college has agreed to help us out.
we need to get a block out to him as soon as posibble.

Friday 9 May 2008

Lighting Issues

Am not too happy with the way the lighting is going at the moment. From the beginning i intended to set the scene in the afternoon but i was swayed a little by the tutors to set it at night.
but i settled for evening setting. At the moment the with the character in the scene it looks very dark and gloomy, and we don't get to see the best ofd the environment which would be a shame as Mutila did a very good job on the modelling.

Also it would be hard to see the monster clearly once it merges into the wall. All the memebers of the group but Ben Woodhead agree with me. Ben wants to keep it at night as he feels he has worked on it for a long time and doesn't want it scrapped. He also feels the film would lack atmosphear if it was set in the day time. I feel it should definitly be brighter.

Monday 5 May 2008



The monster rig is finally finished it has similar attribute to that of Steve's. It has IK/FK switch and set driven key finger controls